BEER VENDOR v3.0

Be sure to have the most recent Agent Injector available for 
download at CyberLife's Free Stuff Web Page.

Place the COB in your Creatures 2\Objects\  directory. All files are 
embedded into the .cob file. Graphics and sound files will 
extract from the .cob file when it is injected into your Albia.

NOTE: This update uses new Object Class Numbers that I have 
reserved. Meaning any preious versions will be treated as a 
seperate COB if both are injected into your world. I suggest 
you use the remover of the old COB version before injecting this 
new version.

Improvements:
1. Refined the noutrient values to remove any bad chemicals I 
inadvertantly added to the older versions.
2. The beer and whiskey will not disappear after an elapsed time 
if not used. Don't worry about filling your world with too much 
beer or whiskey, the norns WILL drink them.
3. Utilized TRIG commands to help norns make up their minds about 
eating the food objects. When a norn is hungry or thirsty, they 
will want to eat these objects. If they are near the vendor and 
there is no food or drink around, then they will activate the 
vendor and promptly eat the object dispensed. This is 500% more 
affective than the previous tries I made to get norns to eat my 
food objects.
THIS ROUTINE WILL NOT HARM THE NORNS. In fact, the objects help 
the norns develope a relationship with the objects and what they 
can do when the norns perform an action. You can remove this COB 
after a few hours in your world and the norns will still eat 
better since they have learned that food, fruit, root and drink 
are good to eat. (depending on the type of vendor or food object 
used)

Object Class Numbers:
2 8 21001 Beer Vendor
2 7 21000 Beer
2 7 21001 Jack Daniels Whiskey

Enjoy!

Jay Dino

jdino@ix.netcom.com